Foul Fighting (Skill)
| Foul Fighting | 相手妨害状態時威力↑ | ||||
| Power Boost When Opponent is Affected by an Interference Condition | |||||
Passive Skill
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Foul Fighting (Japanese: 相手妨害状態時威力↑ Power Boost When Opponent is Affected by an Interference Condition) is a family of skills in Pokémon Masters EX.
Effect
When the user's Pokémon attacks an opponent that is affected by an interference condition (confusion, bound, flinching), the power of the move is boosted by 10% per rank of this skill. This applies to the Pokémon's attack moves, including
buddy moves, but not sync moves or
max moves.
| Skill rank | Increase in power |
|---|---|
| Foul Fighting 1 | 10% |
| Foul Fighting 2 | 20% |
| Foul Fighting 3 | 30% |
| Foul Fighting 4 | 40% |
| Foul Fighting 5 | 50% |
| Foul Fighting 6 | 60% |
| Foul Fighting 7 | 70% |
| Foul Fighting 8 | 80% |
| Foul Fighting 9 | 90% |
Availability
Foul Fighting 1
As passive skill
Egg Pokémon
Foul Fighting 2
As grid skill (yellow tiles)
Foul Fighting 3
As grid skill (yellow tiles)
As grid skill (red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Foul Fighting 5
As passive skill
As grid skill (yellow tiles)
As grid skill (red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Foul Fighting 9
As grid skill (yellow tiles)
As grid skill (red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
In other languages
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |

















































