| Innards Out
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とびだすなかみ
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| Flying Innards
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Flavor text
| Generation VII
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| Damages the attacker landing the finishing hit by the amount equal to its last HP.
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| Generation VIII
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| Damages the attacker landing the finishing hit by the amount equal to its last HP.
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| Generation IX
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| When the Pokémon is knocked out, it damages its attacker by the amount equal to the HP it had left before it was hit.
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Innards Out (Japanese: とびだすなかみ Flying Innards) is an Ability introduced in Generation VII. It is the signature Ability of Pyukumuku.
Effect
In battle
When a Pokémon with this Ability is knocked out by an opponent's attack, it deals damage to that opponent equal to the amount of HP it had left before last being hit.
If a Pokémon with this Ability faints through Future Sight or Doom Desire, Innards Out will only activate if the user of the move is still on the field.
If a Pokémon with this Ability moves first and is then knocked out by Core Enforcer, Innards Out will not activate.
If Innards Out causes two opposing Pokémon to faint at the same time, and neither party has any remaining Pokémon, then the Pokémon that activated Innards Out loses.
Outside of battle
Innards Out has no effect outside of battle.
Pokémon with Innards Out
| #
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Pokémon
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Types
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First Ability
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Second Ability
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Hidden Ability
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| 0771
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Pyukumuku
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Water
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Water
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None
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Unaware
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Please note that Abilities marked with a superscript are only available in the stated generation or later.
- For Generation III and IV games, ignore Hidden Abilities.
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In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.
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