Nintendo Space World

Nintendo Space World (Japanese: 任天堂スペースワールド Nintendo Space World), formerly known as Shoshinkai (Japanese: 初心会(しょしんかい) Beginning Party) until 1997 and also as Famicom Space World (Japanese: ファミコンスペースワールド Famicom Space World), was an annual trade show held by Nintendo from 1989 to 2001. The show launched multiple different Nintendo consoles and showed off upcoming games from various different series, including Pokémon.

Pokémon at Space World

1995

In 1995, Shoshinkai was held from November 22 to November 24.

Pokémon Red and Green was showcased at the event with footage of Green version being played on a Super Game Boy. The game was presented as "Pocket Monsters" without reference to versions.[1] Notably, only Game Freak and Nintendo were credited, unlike the final release which further includes Creatures.[2] The tentative release date was December 21, 1995.[1][2]

1997

In 1997, Space World was held from November 21 to November 24.

Pokémon Gold and Silver

Main article: Pokémon Gold and Silver Spaceworld '97 demo

An early and completely distinct version of Pokémon Gold and Silver estimated to be 80% complete was demonstrated at the event.[3] An even older build with the "Pocket Monsters 2" branding on the title screen was also featured in the B-roll footage.[4]

Mew distribution

Main article: List of Japanese event Pokémon distributions in Generation I → Nintendo Space World '97 Mew

At the event, there was an advertised distribution for 100,000 Mew, eligible to players who submitted a postcard with an application ticket from the CoroCoro Comic or the official flyer. At this distribution, players connected their game cartridge to a special machine. While originally planning to be run until November 23, 1997, the distribution was later extended to the non-exhibition day November 24, 1997.

Pokémon Stadium

Main article: Pokémon Stadium (Japanese)

Originally announced as a 64DD title and scheduled for a June 1998 release,[5] it would later release exclusively in Japan in August 1998 as a regular N64 cartridge.

Pokémon Snap

Main article: Pokémon Snap

Also originally announced as a 64DD title, an early version of Pokémon Snap was shown off at the event. The UI appears much more crude, and some screenshots from the event show Ekans, which is not present in the final release. Other footage shows environments either substantially changed in the final, or not present at all.[6] Scheduled for release in Fall 1998,[7] it was eventually released in Japan in March 1999.

Hey You, Pikachu!

Main article: Hey You, Pikachu!

Originally scheduled for a release in early 1998,[8] Hey You, Pikachu! would release in Japan in December 1998.

1999

A banner promoting the Mew at Space World '99

In 1999, Space World was held from August 27 to August 29.

Pokémon Gold and Silver

Main article: Pokémon Gold and Silver Spaceworld '99 demo

A demo for the final version of Pokémon Gold and Silver was shown off at the event and was the main attraction that year, complete with decorations that included large Poké Balls hanging from the ceiling. At the time, the game was advertised as being 90% complete.[9]

Pokémon live action play

A live action play was performed at the event, featuring actors dressed in large Pokémon suits as Pikachu, Togepi, Meowth, and Charmander. At least in part, the performance included dances performed to songs from Pokémon the Series: The Beginning, such as Pokémon Ondo. There was also a skit performed with Pikachu and his friends evading Meowth's attempts to capture them, including Meowth attempting to catch them in a Poké Ball, which gets stuck to his paw. After the performance ended, audience members were handed special Pokémon music CDs.[10]

Mew distribution

Main article: List of Japanese event Pokémon distributions in Generation I → Nintendo Space World '99 Mew

The event again featured a Mew distribution, this time limited to 50,000 applicants. As before, players were required to submit an application postcard to be able to receive the Mew.

2000

In 2000, Space World was held from August 24 to August 26.

Meowth's Party tech demo

Main article: Meowth's Party
Nintendo Power screenshot of Meowth's Party

An interactive GameCube tech demo based on the Meowth's Party ending theme from Pokémon the Series: Gold and Silver was shown at the event. Running live on the GameCube hardware, it contained substantial differences from the ending, most notably the absence of any of the 2D animated segments, and a showcase of advanced lighting effects. Staff at the event controlled the camera using a wireless controller.[11][12] It was developed by the same team that made Pokémon Stadium, and at the time it wasn't known if this demo was part of work being done on a Pokémon game for the GameCube.

Pokémon Puzzle Challenge

Main article: Pokémon Puzzle Challenge

Pokémon Puzzle Challenge was shown at the event alongside its release date. The game was fully completed, releasing only a month later in September 2000.[13] A demo was also available to play.

Pokémon Crystal

Main article: Pokémon Crystal
An early logo for Japanese Crystal (the word kashō (仮称) means "tentative title") shown at Space World 2000

Pokémon Crystal was shown off at the event, alongside it's release date scheduled for December 14th, 2000. Originally planned to release alongside the Mobile Game Boy Adapter,[14] the peripheral was delayed until late January 2001.

Pokémon Stadium 2

Main article: Pokémon Stadium 2

Pokémon Stadium 2 was shown off at the event, scheduled for release on December 14th, 2000.[15]

Pokémon live action play

Another live action performance was held during this event, and as last year, featured actors in large suits. This time, actors were dressed as Meowth, Pikachu, Snubbull, and Totodile.[16]

Pokémon Stadium 2 exhibition match

The event featured a live exhibition match in Pokémon Stadium 2,[17] featuring a ruleset that would later be used again for the Nintendo Cup 2000 tournaments that took place starting in November 2000.

Celebi distribution

Main article: List of Japanese event Pokémon distributions in Generation II → Nintendo Space World 2000 Celebi

A Celebi distribution was held[18] at the event from August 25th until August 27th, extending to a non-exhibition day. The distribution was originally revealed in the July 2000 issue of CoroCoro Comic. To be eligible to receive a Celebi, players had to submit a postcard by July 31, 2000. From all the entrants, 100,000 were selected at random to receive Celebi. Those who were selected were given a Celebi gift ticket, which were sent two weeks before Nintendo Space World 2000. The gift ticket had to be taken to Nintendo Space World 2000 in order to obtain Celebi. In addition to this, Nintendo of America gave some gift tickets out to members of the press.

2001

Celebi e-Reader Promo Card

In 2001, Space World was held from August 24 to August 26.

Pokémon's lack of presence at the event was noted by attendees at the time, with Shigeru Miyamoto commenting that it was due to their focus on "international software", and that Pokémon for the GameCube would be shown off at later events in the future.[19]

TCG Sample Set

Main article: Sample Set (TCG) → Nintendo Space World, August 2001

Members of the public were able to try out the upcoming e-Reader device, with a set of Pokémon cards that were hole punched and tethered to a mounted Game Boy Advance by a metal chain to prevent theft or loss.[20]

Celebi e-Reader Promo

Main article: Celebi (Wizards Promo 50) → Release information

A Celebi e-Reader card was given out to visitors at the event in the Nintendo Space World 2001 Official Guidebook. Scanning the card results in a short video of Celebi floating around, eating fruit off a tree.[21]

References

  1. 1.0 1.1 Footage from スーパーマリオスタジアム Super Mario Stadium, a Japanese TV program later superseded by 64マリオスタジアム 64 Mario Stadium
  2. 2.0 2.1 Famicom Space World '95 Official Guidebook
  3. Page 48 of the Nintendo Space World '97 Official Guidebook: 「完成度80%」 "Level of completion: 80%"
  4. Space World '97 demo B-roll footage
  5. https://www.ign.com/articles/1997/11/22/nintendo-64-adds-on
  6. 64 Mario Stadium Space World '97 Segment
  7. https://www.ign.com/articles/1997/11/22/nintendo-lets-monster-out-of-pocket
  8. https://www.ign.com/articles/1997/11/25/more-views-of-pikachu
  9. Page 41 of the Nintendo Space World '99 Official Guide Book: 「完成度 90%」 "Level of completion: 90%"
  10. http://archive.thegia.com/news/n990827g.html
  11. https://www.ign.com/articles/2000/08/24/meowths-party-impressions-and-shots
  12. Meowth's Party Gamecube Tech Demo
  13. https://www.ign.com/articles/2000/08/26/hands-on-pokemon-de-panepon
  14. https://www.ign.com/articles/2000/07/15/the-cell-phone-gba-and-pokamon
  15. https://www.ign.com/articles/2000/10/26/pokamon-stadium-gs-on-the-way
  16. Nintendo SpaceWorld 2000
  17. Nintendo SpaceWorld 2000
  18. https://www.ign.com/articles/2000/09/01/getting-serebii
  19. https://www.ign.com/articles/2001/08/22/spaceworld-2001-the-pokemon-no-show
  20. https://www.ign.com/articles/2001/08/22/spaceworld-2001-new-look-at-pokemon-e-card-reader
  21. https://www.ign.com/articles/2001/12/08/hands-on-card-e-reader
This article is part of Project Real-Life, a Bulbapedia project that aims to write comprehensive articles on Pokémon activities and events experienced in the real world.