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I am trying to use an application requiring OpenGL > 2.1 on Windows Server.

I have read on multiple questions here about the challenges of getting OpenGL to work through a remote desktop session, but I am not there yet, and I am working directly on the server, with a monitor plugged into the GPU.

When I use the GPU on a desktop PC (Win 10), it correctly reads as using OpenGL 4.68, as described in the GPU spec.

However, if I take the same GPU, plug it into my test bench with Windows Server 2022, the same version of the drivers (Server OS branch), it caps at OpenGL 1.1

GPU-Z screenshot

Do you have any idea about what goes on?

Maxime
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0 Answers0